Doorbell

Discovered By UndeadFil

This trick currently has no use in a speedrun

Information

Using a trick with Irene's Bell, it is possible to enter a doors loading zone without actually loading the next area. This causes Link to walk far OoB as if he was entering the next room, but without actually doing so. This glitch only works in places that are indoors such as:

  • Dungeons
  • Caves
  • Houses

This is currently useless as Link's controls become locked up and he will stop walking after a certain distance. He will then stand for a few seconds then fall into void. You will be respawned either back in front of the door or you will enter the next room (each doors outcome is different).

How To

  1. Get close to a doors loading zone but make sure you have a little bit of space between you and the door.
  2. Use the Bell and almost immediately move into the loading zone after pressing the button.

If done correctly, you should enter a loading zone at the same time you pulled out the bell. This glitch almost always causes some oddities with the majority being camera glitches.


Last updated 07/07/2014 – RheaultWnage