Triforce

Description

In order to break the barrier around Hyrule Castle, the only necessary flag is watching the cutscene that plays after defeating the Mighty Darknuts and exiting the Master Sword Chamber in Hyrule 3. However this comes with its own set of flags including collecting the completed Triforce in order to reach Hyrule 3. While collecting the Triforce shards early seems like it would allow us to skip completing the Earth and Wind Temples, completing the Triforce and then entering Hyrule 2 via completing FF2 automatically puts Hyrule in a Hyrule 3 and not Hyrule 2 state--overriding a cutscene that is a necessary flag for triggering the aforementioned cutscene in Hyrule 3 (see the bottom of this page for more information).

Out of the eight Triforce Shards and Charts, charts 1,3, and 5 can easily be obtained early with only Grappling Hook and Bombs (for more information on the locations and methods of obtaining all Triforce Shards and Charts, click here). Acquiring the other five charts, however, requires a more intuitive use of glitches to skip additional requirements.

Collecting Triforce Charts 2,4,6,7, & 8 Before Completing the Tower of the Gods

In the event that a solution is discovered to the current dead end (see below) that keeps us from breaking the barrier without the true Master Sword, the Triforce would likely be collected prior to completing the ToG. Doing this, however, entails getting around the places where the hookshot, skull hammer, and power bracelets are otherwise required. This most often requires manipulation of storage and its effects:

Triforce Chart 2 - Private Oasis (E5)

Although it is possible to enter the Cabana on the Private Oasis without the Cabana Deed (click here for more information), all current methods require having the hookshot. However it is also possible to enter by utilizing the effects of door cancel. To do this:

  1. Preform dry storage and activate door cancel on either Outset or Windfall.
  2. Sail to the Private Oasis.
  3. Use jumpslashes to get past the ledges leading to the Cabana.
  4. Walk/jumpslash through the door.

Once inside you will also be required to skip the skull hammer requirements in the basement. This can be done by navigating through the first part of the maze, using a sidle to clip past the gate, and proceeding through the remainder of the maze to the chart.

Triforce Chart 4 - Diamond Steppe Island (A6)

The layout of Diamond Steppe Island makes it very easy to enter without needing to use the hookshot. To do this:

  1. Get chest storage (conveniently there is a chest on the lookout platforms in the quadrant just West of Outset. These do, however, require pressing a switch to appear. If you plan on using one of these chests make sure NOT to activate storage before stepping on the switch, otherwise you will store the cutscene revealing the chest).
  2. Sail to Diamond Steppe.
  3. Get near the island, get out of the KoRL, and use the deku leaf to get on the side of the island.
  4. Walk around until you clip through the island.
  5. Swim under the top part of the island and move around until you surface.

Alternatively you can use one of the small cyclones around the island to glide to it, and then use a wind waker dive to achieve the same effect as with chest storage.

Note: Swimming under any of the bodies of water on the island will cause you to surface. Use caution to avoid surfacing on a lower level.

Triforce Chart 6 - Savage Labyrinth, Outset Island

Though the Savage Labyrinth can easily be completed up to the triforce chart, and can be easily reached from the outside without the hookshot using the deku leaf, the power bracelet requirement still must be skipped. To do this:

  1. Get dry storage and activate door cancel.
  2. Get to the upper part of the island (using pauses and/or your mini-map to help navigate can be very useful).
  3. Make sure the wind is blowing West and use the deku to glide through the island to the large headstone (this will require almost a full gauge of magic).
  4. Simply walk through the stone and fall down the hole.

Triforce Chart 7 - Stonewatcher Island (C5)

As with entering the Savage Labyrinth door cancel can also be used to bypass the large headstone blocking the entrance to Stonewatcher Island. However unlike on Outset, you cannot simply walk through the stone to reach the hole, otherwise you will get crushed. To do this:

  1. Get dry storage and activate door cancel on Outset.
  2. Sail to Stonewatcher Island.
  3. Get onto the island and use the effects of door cancel to walk partway up the trees and then use the deku leaf to reach each subsequent level (alternatively bomb boosts can also be used, though you will not be able to see the bombs flashing without pausing).
  4. Using a precise jumpslash to get through the stone and land on the hole.

Note: The size of Link's hitbox is far smaller when using door cancel than with chest storage. This means that if you are using the trees to reach the higher levels of the island you will have to walk towards their outer edges to avoid simply walking through them.

Triforce Chart 8 - Overlook Island (G1)

The obstacle of needing the hookshot can easily be overcome on Overlook Island with the aid of chest storage. To do this:

  1. Get chest storage (using the silver rupee chest on Dragon Roost is recommended).
  2. Sail NE to Overlook Island.
  3. Climb up the pillar across from the one that has the hole on top (you may need to use sidehops to both start climbing the pillar and to reach the maximum height possible without clipping through).
  4. Use leaf pumping to get to the pillar with the hole.

Zombie hovering and healing with the Tingle Tuner could also be used as a viable alternative to reach the pillar. However this is likely slower and not recommended.

Why is this not used currently?

Although it has been discovered that having the true Master Sword is not a requirement for breaking the barrier in Hyrule, and that the only flag for doing so is watching the cutscene that normally plays after defeating the darknuts and exiting the Master Sword chamber in Hyrule 3 (which, in turn, has its own set of flags), there are additional obstacles that prevent us from skipping the Earth and Wind Temples:

FAQ written by Ace

Q): How do you trigger the required cutscene?

A): You need four things to trigger the cutscene after the darknuts. You need to pull the Master Sword, watch the cutscene in the courtyard (the area where you enter Hyrule) that plays after Hyrule 2 where Tetra wakes up and KorL talk to you through the gossip stone, watch or at least activate (you can activate but still skip) the cutscene where the KoRL reveals Tetra as Zelda, and kill the two darknuts.

Q): So what does this mean you have to do game play wise?

A): It means we have to visit Hyrule 1 via Tower of the Gods and pull the Master Sword from the pedestal. We need to collect the Triforce to trigger the darknut fight. We also need to beat Forsaken Fortress 2 to trigger the courtyard cutscene and the cutscene with KoRL in the Master Sword chamber.

Q): What would this skip and how much time would it save?

A): If we could get this to work we would skip the Power Bracelets, Iron Boots, Earth God's Lyric, Wind God's Aria, the entire Earth Temple, and the entire Wind Temple. This would save around 40 minutes. Maybe even more.

Q): What is stopping you from using this sequence break?

A): The courtyard cutscene is a severe bottleneck unfortunately. In order to use this sequence break you need to get the Master Sword, collect the Triforce, then go complete Forsaken Fortress 2. The issue with this is that having the Triforce and entering Hyrule 2 turns it Hyrule 3. This is a problem because the courtyard cutscene does not trigger in Hyrule 3, only Hyrule 2. As mentioned before, watching this cutscene is required to trigger the later cutscene which allows us to break the barrier.

For more information, click here.

Last updated 12/07/2016 – gymnast86