Weapon Damage

Weapon Damage
WeaponDamage Value
Wooden Sword2
Noble Sword3
Master Sword5
Scent Seed2
Bomb4
Punch (Fist Ring)1
Punch (Expert's Ring)4
  • Spin attacks double the base damage of your weapon.
  • 1 point of damage corresponds to a quarter heart.
Ring Modifiers
Red Ring Doubles your sword damage.
Blue Ring Halves all damage received.
Power Ring L-1 Increases sword damage and damage received by 1.
Power Ring L-2 Increases sword damage and damage received by 2.
Power Ring L-3 Increases sword damage by 3, and damage received by 4.
Armor Ring L-1 Decreases sword damage and damage received by 1.
Armor Ring L-2 Decreases sword damage and damage received by 1. (Identical to Armor Ring L-1?)
Armor Ring L-3 Decreases sword damage by 1, and damage received by 1.5 (alternates between 1 and 2)
Green Ring Increases your sword damage by 1.5x, and decreases damage taken by 1.5x.
Cursed Ring Decreases sword damage by half, and increases damage received by 2x.
Blast Ring Increases bomb damage from 4 to 6.
Double Edged Ring Increases sword damage to 10, while giving you a heart of damage for every hit dealt with your sword. Spin attacks do the normal amount of damage.
Whimsical Ring Decreases your sword damage to 1, but each swing has a 1/256 chance of dealing a critical hit, which does 12 damage. Spin attacks do the normal amount of damage.
Last updated 05/10/2015 – qdoe