Hovering

Discovered by FierceLinkMaster

Trick Description

Hovering is, without question, the most useful trick in the game. It lets you levitate to nearly any height or distance using only a source of damage. It is also quite easy to do, so new players should definitely master this technique.

Hovering requires ISG. As you may have noticed, ISG prevents you from falling off edges when on the ground. When you shield damage in the air, the game temporarily places Link in the grounded state before he starts falling. Since ISG doesn't allow Link to start falling when on the ground, it makes Link stick in the air if he shields damage while not on the ground.

How To

All hovering starts with getting ISG. After that, there are multiple ways to hover:

Bombchus:

  1. Backflip
  2. Pull bombchu while in midair
  3. Immediately Shield

Bombs:

  1. Pull out a bomb
  2. Wait for the fuse to almost run out
  3. Hold up your shield and backflip

Blast Mask:

  1. Put on Blast Mask
  2. Backflip
  3. Press B and Shield in immediate succession

Hovering from the Ground

Hovering from the ground requires you to be quick, or Link will fall to the ground after the first hover.

Hovering from the ground is easier if the second hover is done with a Bombchu or Blast Mask. However, it is doable with 2 bombs using the "staircase" method.

Changing direction while Hovering

Discovered by MrGrunz

You must Z-target something in order to get out of your locked camera while hovering. This could be an enemy or even a bomchu that you shield to hover with. Simply do a normal hover and hit Z afterwards, and your camera will unlock. After unlocking the camera, if you used a bombchu, you will notice that you won't be able to easily change direction.

To change direction hold forward, and slowly move the joystick to the left or right. You will see Link turn slightly and he will be walking forward. During this, quickly let the joystick go to neutral, then hit a direction to change to.

Other Notes

  • Hovering can be used in conjunction with the megaflip.
  • Pulling out your Ocarina while hovering will cause you to unstick. However, it will not cancel the ISG.
  • Using a bottle or an event item will activate the cutscene and cause Link to fall. He will continue to fall, even if he encounters things like water or ice crystals, until he hits a floor.
  • Swinging your sword while hovering will cancel the ISG and cause you to immediately fall at top speed. Switching masks will also cause him to unstick, but Link will start from rest.
  • You can hover off of any source of damage, just like in Ocarina of Time. However, considering how prevalent bombs and bombchus are in Majora's Mask, it isn't likely that you'll be using anything else as your source of damage.
  • Hovering against a wall is possible with all three methods. However, you must pull and shield the bombchu very quickly if you want to use the first method.
Last updated 11/08/2011 – darkeye