Based on this spreadsheet:
ID | Name | Type | Description | Health | Damage | Bait |
Zol | Zol | Enemy | A weak, gelatinous monster that moves slowly by expanding and contracting. |
1 | 2 | |
ZolBoundary | Zol (Stilled) | Stilled Enemy | 4 | 4 | ||
ZolFire | Ignizol | Enemy | A white Zol with a flame on top of it. Anything it touches is set ablaze. |
6 | 4 | |
ZolWater | Hydrozol | Enemy | A Zol variant that grows when exposed to water. Its liquid surface makes it immune to fire. |
6 | 4 | |
BuzzBlob | Buzz Blob | Enemy | Slow-moving but powerfully charged with electricity, this creature's shock field is even wider in water. |
12 | 3 | |
BuzzBlobBoundary | Buzz Blob (Stilled) | Stilled Enemy | 16 | 4 | ||
MoriblinSpear00 | Spear Moblin | Enemy | A brutish monster found all over Hyrule. Its hurled spears can reach even high-up targets. |
10 | 4 | Carrots, Fish, Meat |
MoriblinSpearBoundary | Spear Moblin (Stilled) | Stilled Enemy | 15 | 5 | Carrots, Fish, Meat | |
MoriblinSpear01 | Spear Moblin Lv. 2 | Enemy | This Moblin throws spears relentlessly, keeping foes at bay. Its arcing throws can reach even distant enemies. |
29 | 8 | Carrots, Fish, Meat |
MoriblinSword00 | Sword Moblin | Enemy | A brutish monster that fights with a sword. Its kind are fiercely territorial and form groups throughout the land. |
12 | 4 | Carrots, Fish, Meat |
MoriblinSword01 | Sword Moblin Lv. 2 | Enemy | This strong Moblin is common all over Hyrule. It blocks with its shield but struggles when its attacks are blocked. |
29 | 9 | Carrots, Fish, Meat |
MoriblinSword02 | Sword Moblin Lv. 3 | Enemy | A veteran Moblin that has mastered using its huge sword and shield to cut down all opponents. |
38 | 14 | Carrots, Fish, Meat |
BoarblinClub00 | Club Boarblin | Enemy | A brute of the northern Gerudo Desert, this creature bounds directly at foes and lays into them with its club. |
12 | 4 | Carrots, Fish, Meat |
BoarblinClubBoundary | Club Boarblin (Stilled) | Stilled Enemy | 18 | 5 | Carrots, Fish, Meat | |
BoarblinClub01 | Club Boarblin Lv. 2 | Enemy | This desert-dwelling warrior wields a club and shield. Fiercely territorial, it will pursue intruders doggedly. |
29 | 9 | Carrots, Fish, Meat |
BoarblinBoomerang00 | Boomerang Boarblin | Enemy | Trained in the use of boomerangs, this Boarblin warrior is dangerous both coming and going. |
10 | 4 | Carrots, Fish, Meat |
BoarblinBoomerang01 | Boomerang Boarblin Lv. 2 | Enemy | Having mastered the boomerang, this Boarblin has deadly aim. Its sharpened boomerangs are quick and accurate. |
29 | 8 | Carrots, Fish, Meat |
Lynel | Lynel | Enemy | The most fearsome monster in all of Hyrule, this brute annihilates foes with mighty swings of its sword. |
80 | 10 20 (Rush Attack) 20 (Spin Attack) |
|
LynelBoundary | Lynel (Stilled) | Stilled Enemy | 150 | 10 20 (Rush Attack) 20 (Spin Attack) |
||
Lizalfos00 | Lizalfos | Enemy | A hunter by nature, this creature wields a razor-sharp spear. It stabs prey with blinding speed. |
14 | 6 | Carrots, Fish, Meat |
LizalfosBoundary | Lizalfos (Stilled) | Stilled Enemy | 27 | 10 | Carrots, Fish, Meat | |
Lizalfos01 | Lizalfos Lv. 2 | Enemy | Nimble and lizard-like, this creature is resistant to fire and able to leap into close combat from great distances. |
20 | 10 | Carrots, Fish, Meat |
Lizalfos02 | Lizalfos Lv. 3 | Enemy | This massive Lizalfos is native to the Faron Wetlands. It is resistant to fire and is also at home underwater. |
30 | 14 | Carrots, Fish, Meat |
Darknut00 | Darknut | Enemy | A martial monster in sturdy armor. It is slow and plodding, but its armor makes it utterly immune to blunt-force attacks. |
18 | 6 | |
DarknutBoundary | Darknut (Stilled) | Stilled Enemy | 24 | 8 | ||
DarknutPrologue | Darknut (Prologue) | Non-echoable Enemy | 12 | 4 | ||
Darknut01 | Darknut Lv. 2 | Enemy | This elite monster wears bright armor that protects against most attacks. Its powerful axe cleaves through foes. |
34 | 12 | |
Darknut02 | Darknut Lv. 3 | Enemy | Huge and powerful, this Darknut variant wears armor that can even protect it from arrows. |
45 | 19 | |
Armos | Armos | Enemy | This living statue tirelessly patrols back and forth in a straight path, never wavering, always facing directly ahead. |
10 | ||
SoldierIronBall | Ball-and-Chain Trooper | Enemy | Armored from head to toe, this mighty monster swings a ball and chain that can shatter some things on impact. |
26 | 6 | |
Gibdos00 | Gibdo | Enemy | A bandaged monster that can stop foes in their tracks. It is weak to fire, though, and will flee in a panic if exposed to it. |
30 | 8 | |
Gibdos01 | Gibdo Lv. 2 | Enemy | Terrifying and driven by vengeance, this bandaged horror transforms into a ReDead when set on fire. |
45 | 12 | |
ReDead | ReDead | Enemy | Endlessly wandering the Gerudo Desert, this unsettling creature's screams can freeze enemies in their tracks. |
45 | 12 | |
ReDeadBoundary | ReDead (Stilled) | Stilled Enemy | 20 | 6 | ||
Wizzrobe00 | Fire Wizzrobe | Enemy | A powerful fire magician, this creature warps across the sky, flinging blades of flame. |
38 | 12 | |
Wizzrobe01 | Ice Wizzrobe | Enemy | A mighty caster of ice magic, this creature warps across the sky, freezing enemies with frigid blasts. |
38 | 12 | |
Wizzrobe02 | Electric Wizzrobe | Enemy | A potent electricity wielder, this creature warps across the sky, firing lightning-fast bolts that shock targets. |
38 | 12 | |
Boundillo00 | Caromadillo | Enemy | This monster lives in caves or on plains, recklessly charging everything it sees. It holds its tail to roll, bouncing off walls. |
12 | 4 | Fish, Meat |
Boundillo01 | Caromadillo Lv. 2 | Enemy | A powerful monster that hurls itself with incredible momentum, flying over holes with ease. |
24 | 8 | Fish, Meat |
Rope | Rope | Enemy | A snakelike monster that rushes at its prey headlong. Able to dodge airborne foes' attacks with ease. |
1 | 2 | Fish, Meat |
Toppyu | Tornando | Enemy | This mischievous monster cloaks itself in a miniature tornado and bursts out from sandstorms to knock foes backward. |
12 | 12 | |
Kerotone | Ribbitune | Enemy | An amphibious crooner whose golden croaks draw other monsters to it, which can be useful as a trap. |
12 | 12 | |
Kerotone01 | Drippitune | Enemy | This amphibious monster's croaking song can call rain from a cloudless sky. |
12 | 12 | |
TorchSlug | Torch Slug | Enemy | Slimy and able to cling to walls and floors, this monster leaves a trail of flame wherever it goes. Beware. |
19 | 6 (Trail) | |
TorchSlug01 | Freeze Slug | Enemy | Lurking on the walls and floors of the coldest places, this creature leaves a path of freezing ice behind it. |
19 | 6 (Trail) | |
Pitty | Holmill | Enemy | This monster digs holes in soft earth. Sometimes these holes can be entrances to hard-to-reach places. |
15 | 7 (Rock) | |
Wolfos00 | Wolfos | Enemy | This wolflike creature is the bane of travelers, circling ominously around them to sow fear and confusion. |
24 | 8 | Fish, Meat |
WolfosBoundary | Wolfos (Stilled) | Stilled Enemy | 32 | 12 | ||
Wolfos01 | White Wolfos | Enemy | Larger than a normal Wolfos, this white variant can summon its smaller kin with its howl. |
48 | 16 | Fish, Meat |
Keese00 | Keese | Enemy | A monster resembling a bat. If you hold one aloft and step off a ledge, you can glide a bit. |
1 | 2 | |
KeeseBoundary | Keese (Stilled) | Stilled Enemy | 2 | 3 | ||
Keese01 | Fire Keese | Enemy | This flying monster burns hot enough to ignite anything it touches but will be destroyed by a stiff wind. |
8 | 3 | |
Keese02 | Ice Keese | Enemy | A flying monster shrouded in a zone of frigid air that can freeze enemies solid. |
8 | 3 | |
Keese03 | Electric Keese | Enemy | Wreathed in electricity, this flying monster shocks and paralyzes any foe it touches. |
8 | 3 | |
Mothula00 | Mothula | Enemy | This insect creature blasts through the air when it spots an enemy. While fast, it can't stop quickly. |
18 | 8 | |
Mothula01 | Mothula Lv. 2 | Enemy | This powerful Mothula lives in the wetlands. Attacks won't stop this flying juggernaut while it is blasting forward. |
36 | 16 | |
Dragonfly | Needlefly | Enemy | Highly intelligent, this large insect is a master of finding the perfect moment to attack. |
9 | 4 | |
BirdSea | Albatrawl | Enemy | A patient hunter of the air, this monster can suddenly dive, even into the water, to catch its prey. |
8 | 4 | Fish, Meat |
Crowly | Crow | Enemy | Roosting in high-up spots, this bird monster swoops down to steal people's rupees. |
9 | 4 | Fish, Meat, Rupees |
Crowly01 | Beakon | Enemy | Persistent and loud, this monster follows its prey and calls for nearby allies to attack on its behalf. |
18 | Fish, Meat | |
Guay | Guay | Enemy | Soaring implacably above Hyrule Field, this winged monster dives to attack prey with its sharp beak. |
18 | 8 | Fish, Meat |
Octorok | Octorok | Enemy | Found in and around water, this octopus-like creature spits small rocks at its enemies, with impressive range. |
1 | 1 | |
Octorok01 | Fire Octo | Enemy | Fire Octo | 10 | 3 | |
Octorok02 | Ice Octo | Enemy | This monster freezes foes with icy spit. The cold within it leaks out of its head. |
10 | 3 | |
SeaUrchin | Sea Urchin | Enemy | An unmoving aquatic monster with hard spines that can pierce metal. |
1 | 2 | |
Peese | Sand Crab | Enemy | This crablike monster attacks with its powerful claws as it skitters to and fro. |
1 | 2 | |
Biri | Biri | Enemy | Electrically charged, this floating creature zaps an area around itself. Its field reaches further in water. |
4 | 1 | |
BiriBoundary | Biri (Stilled) | Stilled Enemy | 18 | 2 | ||
Taggler00 | Tangler | Enemy | Nearly spherical and always scowling, this angry fish charges directly at any foe it sees. |
1 | 2 | Fish |
TagglerBoundary | Tangler (Stilled) | Stilled Enemy | 6 | 4 | Fish | |
Taggler01 | Tangler Lv. 2 | Enemy | Lighting up its surroundings with a head-mounted lamp, this scowling fish charges straight ahead. |
12 | 4 | Fish |
Bombfish | Bombfish | Enemy | This dangerous fish explodes at the slightest impact and is capable of breaking weakened walls. |
1 | 12 | |
Gabufin | Chompfin | Enemy | This jagged-toothed bully rules the water, chomping and spinning with a slap of its tail. |
36 | 12 | Fish, Meat |
Piranha00 | Piranha | Enemy | Long fins and remarkable ferocity define this underwater predator. It pursues its prey relentlessly. |
12 | 4 | Fish, Meat |
Piranha01 | Sand Piranha | Enemy | Vigorous and quick, this fishlike creature swims through sand with ease. It cannot survive in water, however. |
12 | 4 | Fish, Meat |
Dekubaba00 | Deku Baba | Enemy | Aggressive and immobile, this plant reaches for anything that gets near. It is vulnerable to having its head pulled. |
12 | 3 | Carrots, Fish, Meat |
Dekubaba01 | Bio Deku Baba | Enemy | Capable of swallowing whole anything that approaches it, this fearsome plant is vulnerable to having its head pulled. |
24 | 6 | Carrots, Fish, Meat |
Dekubaba | Deku Baba Lv. 2 | Enemy | A ferocious plant that uses its large mouth to snap at and swallow enemies. Its hard head protects it from attacks. |
24 | 6 | Carrots, Fish, Meat |
Peahat | Peahat | Enemy | A large plant creature that spins its spiky roots to attack. Like most plants, it is vulnerable to fire. |
24 | 4 | |
AnaMonea | Giant Goponga Flower | Enemy | Native to the Faron Wetlands, this monstrous plant spits large clusters of dangerous pollen at enemies. |
36 | 11 | |
AnaMoneaBoundary | Giant Goponga Flower (Stilled) | Stilled Enemy | 54 | 15 | ||
Creepee00 | Zirro | Enemy | This troublesome flying monster spits a continuous rain of bombs from on high. |
14 | 8 | |
CreepeeBoundary | Zirro (Stilled) | Stilled Enemy | 21 | 8 | ||
Creepee01 | Ghirro | Enemy | This airborne pest hinders foes with its powerful breath. The gale is strong enough to shove a person around. |
4 | ||
Tail | Mini-Moldorm | Enemy | Skittering through its mountainous home on many legs, this creature's quick and erratic movements confound foes. |
12 | 4 | |
TailBoundary | Mini-Moldorm (Stilled) | Stilled Enemy | 18 | 5 | ||
Skulltula | Strandtula | Enemy | A spidery monster that spins thread to dangle from ceilings. The thread is strong but quite flammable. |
6 | 2 | |
Walltula | Crawltula | Enemy | A spidery monster that does not spin webs but does walk on walls and ceilings as easily as flat ground. |
12 | 4 | |
WalltulaBoundary | Crawltula (Stilled) | Stilled Enemy | 18 | 5 | ||
GhomaBaby | Baby Gohma | Enemy | This creature slings sticky webs at foes to slow them down. The webs are curiously flammable though. |
8 | 4 | |
ZoroZoro | Beetle | Enemy | This small monster isn't very strong but can overwhelm the unwary in great numbers. |
1 | 2 | |
Aruroda | Aruroda | Enemy | From out of the vast and trackless desert comes this one-eyed menace. It tries to get behind foes to sting them. |
10 | 4 | |
ArurodaBoundary | Aruroda (Stilled) | Stilled Enemy | 15 | 5 | ||
Tektight00 | Tektite | Enemy | Resembling a pond skater in action, this creature hops across the surface of water, jumping higher every third hop. |
12 | 4 | |
TektightBoundary | Tektite (Stilled) | Stilled Enemy | 18 | 5 | ||
Tektight01 | Tektite Lv. 2 | Enemy | While it has a thick shell and sharp leg spikes, the single, glaring, red eye is the dominant feature of this Tektite variant. |
24 | 8 | |
Hidy | Hoarder | Enemy | Naturally camouflaged, this creature hides underground until an unwary foe approaches the mushrooms on its back. |
24 | 8 | |
Poe | Poe | Enemy | A mischievous spirit that uses its lantern to set things on fire. When chased, it can slip through walls to escape. |
22 | 11 | Stuffed Toy |
Moa | Moa | Enemy | Fiercely protective of its allies, this floating monster fires eyebeams at foes. With no one to protect, it calms down. |
19 | 7 | |
MoaBoundary | Moa (Stilled) | Stilled Enemy | 8 | 7 | ||
StretchyGhost | Goo Specter | Enemy | A gooey nightmare that flattens itself to the ground, making it impossible to attack. |
19 | 8 | Stuffed Toy |
Ghini00 | Ghini | Enemy | Eternally lonely, this one-eyed ghost has an unfortunate tendency to lick potential friends. |
1 | 2 | Stuffed Toy |
Ghini01 | Ghini Lv. 2 | Enemy | The largest type of Ghini, this monster has a huge eyeball and tongue to match its stature. |
18 | 8 | Stuffed Toy |
Leever | Leever | Enemy | A patient, subterranean monster, it waits for prey, then bursts to the surface, rotating its blades to attack. |
12 | 4 | |
TrapBladeTimer | Pathblade | Enemy | This monster charges ahead, spinning its sharp blades, then returns to its starting point. Its unending motion blocks paths. |
1 | 2 | |
DeathBallReverse | Gustmaster | Enemy | Entirely immobile, this unusual creature intermittently blows gusts of air strong enough to lift a person off their feet. |
12 | ||
StoneFragile | Tweelus | Enemy | This fire-resistant rock monster's hard exterior is still vulnerable to impact. It has a weakness for Rock Roast. |
15 | 4 | Rock Roast |
StoneFragile01 | Temper Tweelus | Enemy | When attacked, this rage-filled rock monster moves much faster and heats up to scorching before cooling again. |
30 | 3 | Rock Roast |
Freezard | Freezard | Enemy | On spotting an enemy, this monster will blow out icy breath as it implacably pursues its quarry. |
19 | 1 | |
FreezardBoundary | Freezard (Stilled) | Stilled Enemy | 30 | 3 | ||
Dandarma | Snomaul | Enemy | A strange and hostile collection of living snowballs, this creature's true body is the head. It can regrow lost snowballs. |
1 | 3 7 (Head) |
|
Spark00 | Spark | Enemy | A strange entity that moves along walls. It is wreathed in electricity and will shock anything it comes in contact with. |
4 | ||
Megadon | Platboom | Enemy | An unusual monster that tries to crush anything that approaches. The brave can ride it to high-up places, however. |
12 | 3 | |
Beamos | Beamos | Enemy | Any foe in this strange creature's field of vision will be struck by its eyebeams. Under threat, it hardens like rock. |
1 | 7 | |
GanonFirebat | Ganon's Firebats | Non-echoable Enemy | 4 | |||
GanonFirebatOp | Ganon's Firebats (Prologue) | Non-echoable Enemy | 4 | |||
EnemyLink | Sword Link (Imposter) | Mini-Boss | ? | ? | ||
EnemyLinkArcher | Bow Link (Imposter) | Mini-Boss | ? | ? | ||
EnemyLinkBomber | Bombs Link (Imposter) | Mini-Boss | ? | ? | ||
ImpostorJabujabu | Lord Jabu-Jabu (Stilled) | Mini-Boss | 140 | 2 6 (Swallowed) |
||
Lanmola Lanmola01 Lanmola02 |
Lanmola | Mini-Boss | ? | 4 | ||
BigBari | Bori | Mini-Boss | 72 | ? | ||
Testitart | Manhandla | Mini-Boss | ? | ? | Carrots, Fish, Meat | |
DeguZol01 | Slime Eye | Mini-Boss | ? | ? | ||
DeguZol02 | Slime Eye (Half) | Mini-Boss | ? | ? | ||
DeguZol03 | Slime Eye (Quarter) | Mini-Boss | ? | ? | ||
DeguZol04 | Slime Eye (Eighth) | Mini-Boss | ? | ? | ||
Balom | Smog | Mini-Boss | 12 | ? | ||
Balom01 | Smog (Refight) | Mini-Boss | 24 | ? | ||
EnemyZelda | Tekom | Mini-Boss | ? | ? | ||
GolemFlameMain | Volcanic Talus | Mini-Boss | ? | ? | ||
GanonPasteOP | Ganon (Prologue) | Boss | 200 | 4 (Fireball) 12 (Trident) |
||
GolemMain | Seismic Talus | Boss | 160 12 (to make Core drop) |
2 (Spin) 2 (Thrown Arm) 4 (Arm Crush) |
||
Anomalocaris | Vocavor | Boss | 96 | 2 (Tornado) 2 (Spike) 4 (Circular Attack) 4 (Big Tornado) |
||
Mogriffon | Mogryph (Phase 1) | Boss | 100 | 2 (Claw) 4 (Rush Attack) |
||
Mogriffon | Mogryph (Phase 2) | Boss | 150 | 2 (Claw) 4 (Rush Attack) 4 (Tornado) 4 (Dive) |
||
GanonPaste | Ganon | Boss | 400 | 6 (Trident Hit / Boomerang) 4 (Spinning Trident) 4 (Firebats) 8 (Fireball) |
||
Volvagia | Volvagia | Boss | 250 | 6 (Green Ball) 3 (Fireball) |
||
Ghoma | Gohma | Boss | 400 | 10 (Eye Beam) 2 (Claw Spin) 6 (Double Closing Claw) 8 (Claw Fury) |
||
Freblaze | Skorchill | Boss | 400 30 (Helmet) |
4 (Crushing Arms) 6 (Crushing Dance) 8 (Spinning) | 4 (Fire Puddle) 4 (Icicle) | 8 (Fire Tornado) |
||
LastBossMu | Null (Phase 1) | Boss | 2400 (Core) 140 (Arm) |
8 (Claw Projectile) 8 (Void Puddle) |
||
LastBossMu00 | Null (Phase 2) | Boss | 500 (Core) 13 (Arm) |
2 (Tornado) 4 (Big Tornado) |
||
LastBossMu01 | Null (Phase 3) | Boss | 3300 (Core) 140 (Arm) |
8 (Claw Projectile) | 12 (Ganon Spear) 8 (Void Puddle) | 12 (Spinning Skorchill) 12 (Spinning Talus) 12 (Mogryph Sand Tornado) |