The following information given on this page is only relevant for speedrunning. For specific content changes, go here.
Link's Awakening version 1.2 is built on version 1.0 instead of version 1.1. Likewise, 1.2 was only released in the US. Link's Awakening DX does not have these issues.
Cartridges of LA and LADX typically have a punch code near the bottom-right corner of the front label. The format of this punch code is what points towards what version of the game said cartridge contains.
With "xx" representing a random two-digit number,
xx = v1.0
xxA = v1.1
xxB = v1.2
xxC = v1.2
If the punch code is either non-existant, or you think the cartridge has been tampered with, checking the ROM chip or testing the list of glitches listed in the next section will provide insight for such issues.
The Photoshop and Color Dungeon were both introduced in LADX making the 100% categories differ between games.
Glitches not listed on this table will work on all versions of the game.
Version | Bomb Trigger | Extended Ledge Jump | Freeze Blocks | No Fishing | Screen Warp | Super Jump |
---|---|---|---|---|---|---|
LA 1.0 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
LA 1.1 | ✔ | ✔ | ✔ | ✔ | ||
LA 1.2 | ✔ | ✔ | ✔ | ✔ | ✔ | |
LADX 1.0 | ✔ | ✔ | ✔ | ✔ | ||
LADX 1.1 | L | |||||
LADX 1.2 | L |
L(imited) - Super Jumps still work, however their functionally was changed considerably when Extended Ledge Jumps were patched. Go here for more information
The Evil Genie quick kill works on all version of the game, however the French and German versions of the game spawns two bosses instead of one after breaking the pot., allowing the player to get two heart containers from the fight.
From LA to LADX, changes in dungeons only concerned chests and layout.
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All other chests that contained a Stone Slab Fragment now contain a Stone Beak.
Bomb arrow functionality changes between number versions of LADX. In v1.0, the arrow can be fired up to 5 frames before the bomb is laid. In version 1.1 and 1.2, however, the arrow must be fired after the bomb is laid.
Item Menu Buffering does not exist in LA because of the differing animation, therefore tricks and glitches that either exist because of or are made easier with Item Menu Buffering either don't work or are made much more difficult in LA.