A Back in Time Warp (BiTWarp) is a glitch that changes your coordinates in the Area you save in. This allows for limited teleportation across Area maps.
To perform a BiTWarp:
In reality, to perform a BiTWarp you need to Start and Save at the same time, or Start then Save a split second later.
The game will update the loaded file's XYZ coordinates to those you were at in Back in Time, but everything else about the file remains unchanged, including the Area the file was on before activating BiT. Thus when your file loads, you will be in the same Area at a different location.
Since your coordinates are changed to those you were at in BiT, it matters which statue you BiTWarp with. In addition, your XYZ coordinates are exact, so your position relative to the statue you save at will also change where you teleport to on your original Area map.
In addition, keep in mind that BiTWarp usually results in a Partially Loaded or Unloaded room. If the room is partially loaded, re-entering the room or saving and reloading the file will load the room properly.
It is also possible to get a small jump out of a BiTWarp if the angle you BiTWarp from is looking away from the origin of the map you are saving in BiT at.
A BiTWarp changes your spawn locations in the same way a BiTSave does. Your save location is set to BiT Skyloft (or BiT Faron), while your respawn location remains at the statue you saved at before BiTWarping. This makes it possible to undo an unintentional BiTWarp. If you kill Link without saving or entering a new Area, you will respawn where you saved before you BiTWarped.
Also, if you quit and reload your file, you will end up in where you saved during Back in Time, but your respawn location will still be where you saved before the BiTWarp. So dying and continuing will respawn you in that location.
There are 4 statues on Skyloft that you can use for BiTWarps.
The Waterfall Cave statue is hard to get to (requires Night Time BiT) and is very low, thus will always place Link Out of Bounds (OoB). It will therefore be omitted from this list.
Note: The state the area is in does not affect the outcome. So a BiTWarp in Skyview 1 is the same as in Skyview 2. A BiTWarp in Faron Woods will lead to the same location as a BiTWarp in Flooded Faron Woods because while they are two different maps, their coordinate system is the same. The same case applies to Eldin Volcano and Bokoblin Base.
From Area | Upper Academy | Lower Academy | Bazaar |
Isle of Songs | OoB | OoB | OoB |
Skyloft | Upper Academy | Lower Academy | Bazaar |
Sky Keep Entrance | OoB | OoB | On ledge above puzzle (map skip) |
Sky Keep Skyview Room | OoB | OoB | In the void past the stuck rope (softlock) |
Sky Keep Lanayru Mining Facility Room | OoB | OoB | In the stairs before the first ladder |
Sky Keep Earth Temple Room | OoB | OoB | coming soon |
Sky Keep Power Room | OoB | OoB | On the other side of the gate making shortcut between beginning and the middle of the room |
Sky Keep Wisdom Room | OoB | OoB | On ledge with clawshot target, between spiked fence and gate |
BiTWarps alter Link's coordinates based off of the Map's Origin. In the case of Sky Keep, the origin is always set to be in the middle of the currently loaded room. As such this gives you 3 BiTWarps per room. Both the UA and LA Statues having bad coordinates for one room thus causes it to have bad coordinates in every room.
From Area | Upper Academy | Lower Academy | Baazar |
Ancient Cistern Ceiling | OoB | OoB | Main Room |
Ancient Cistern Basement | OoB | OoB | Unloaded main room |
Ancient Cistern Main | OoB | OoB | Main Room |
Deep Woods | OoB | Behind Skyview | OoB |
Faron Woods | Tree near Erla | Tree near Erla | Near the Kikwi Elder |
Hylia's Realm | OoB | OoB | OoB |
Lake Floria | Next to Waterfall Statue | OoB | OoB |
Behind Sealed Temple | OoB | OoB | OoB |
Sealed Grounds | OoB | OoB | OoB |
Sealed Temple | OoB | OoB | OoB |
Skyview Temple | Large Circular Room | OoB | OoB / Invisible water |
From Area | Upper Academy | Lower Academy | Baazar |
Digging Mitts Cave | OoB | OoB | OoB |
Earth Temple | OoB | OoB | In Lava between middle statue and bombs room |
Eldin Volcano | OoB | in Lava before slope past Volcano Ascent (cannot be escaped) | Digging Mitts Cave |
Fire Sanctuary A | Unloaded Bridge Room | Unloaded Lava River Room | OoB |
Fire Sanctuary B | Bridge Room | Lava River Room | OoB |
Inside the Volcano | OoB | OoB | Near Eldin Volcano entry |
Outside the Fire Sanctuary | On top of tower | OoB | OoB |
From Area | Upper Academy | Lower Academy | Baazar |
Lanayru Desert | Northern Desert | Northern Desert | Sinksand or on LMF |
Lanayru Gorge | On top of Cliff | On top of Cliff near clawshot targets | By Thunder Dragon |
Lanayru Mining Facility A | Unloaded Room | OoB | OoB |
Lanayru Mining Facility B | Other side of Gate | OoB | OoB |
Lanayru Mines | On top of Cliff | OoB | OoB |
Pirate Stronghold | Near exit door with clawshot target | Quick sand / OoB | Quick sand / OoB |
Sand Sea Harbor | On a cliff OoB | On a cliff OoB | Center of the Harbor |
Sandship Basement | OoB | OoB | Unloaded Boss Key Room |
Sandship Deck | OoB | OoB | Unloaded Boss Key Room |
Sandship Hull | OoB | OoB | Unloaded Boss Key Room |
Skipper's Retreat | OoB | OoB | OoB |
Temple of Time | Partially-Loaded Desert | Partially-Loaded Desert | Partially-Loaded Desert |