Mountain


─── Mountain Village ───


Seamwalk to Goron Graveyard

This skips climbing the ladder to the Goron Graveyard, saving about 15s.

  1. Get ISG using a snowball or sign
  2. Stand near the seam and align the sword hilt on the B button as shown in the video
  3. Hold target and walk forwards until the bridge banister reaches the bottom of the screen
  4. Enter first person and aim the left side of the clock diamond at the top of the bridge banister
  5. Time sidehops up the slope (chaining sidehops too quickly or too slowly will cause Link to fall)
  6. After getting past the first slope, change angle and sidehop to the top, or simply roll
  7. Sidehop off the top to land on the upper ledge

─── Twin Islands ───


Long jump to first bridge

This long jump is useful for routes that need to damage down here.

Double action swap to thaw Goron elder

This strategy thaws both the snowball and the Goron elder at once.

  1. Get action swap using the bow, a deku stick, and the sign
  2. Jump down and face the snowball that the Goron elder is in
  3. Pull out the stick
  4. While not targeting, press stick to shoot an arrow
  5. After pressing stick but before Link shoots, begin holding target
  6. Within a 3-frame window after Link shoots the first lit arrow, press stick again to shoot a second lit arrow

If Link doesn't shoot any arrows, the final stick press was too early. If he shoots a second arrow but it isn't lit, the final stick press was too late.

Goron race

Goron race is hard to win consistently because of rubber banding from the other gorons. However, there are some things that are helpful to know:

  • Rolling around behind the starting line makes it possible to start the race with spikes - just don't cross the starting line too early.
  • It is helpful to listen with headphones, as this can help you determine whether another goron is approaching and which side it's coming from.
  • The other gorons can sometimes knock you out of a spike roll. This is most common in the air and on steeper slopes, so avoid hitting other gorons in these conditions.
  • Losing spikes before the last third or so of the track does not necessarily mean you will lose, as the other gorons will slow down. Losing spikes in the last third or so often means losing the race.
  • It is usually a good idea to hit any other gorons on the final stretch to slow them down.
  • After the race, the screen fading to white means you won, and fading to black means you lost.

─── Goron Village ───


Movement options to Lens cave

The fastest option is a HESS and a long jump (top right video). The other movement options shown are similar in speed.

Damaging down entering Lens cave

Deathwarping out of Lens cave can be useful, and damaging down while approaching it doesn't cost much time.

Goron Shrine seamwalk

This seamwalk can save about 4s over talking to the goron to open the door.

Action swap for sirloin

  1. Get action swap using the bow, a deku stick, and the goron
  2. Target the wall shown and turn right
  3. Move near the center of the red carpet (not precise)
  4. Pull out the stick
  5. While not targeting, press and hold stick to nock an arrow
  6. Backflip and time releasing the stick button to shoot the arrow (shown with a pause buffer)

The arrow release is frame perfect; look for the frame when the arrow is roughly horizontal. Because the sirloin is always in the same starting position, always doing the same movement after lighting the chandelier will make it easy to always hit the correct pot.

HESS and hover to rock sirloin

It is possible to break the pot to get the sirloin by rolling during a hover, but the positioning for this is picky. There is a 2f window for the first hover to make breaking the pot possible right after the megaflip; see frame data for details. If you are near the pot but unable to break it after the megaflip, adjust your hover position with backflip and/or sidehop hovers until you can break the pot.

Sirloin superslide

This superslide skips carrying the rock sirloin around the icy slopes to leave the area.

without bomb drop

See top left video. Backwalk into the load zone at the end to save frames over running as shown.

with bomb drop

  1. Run towards the small snowball
  2. Throw the sirloin when the area banner fades
  3. Transform human and roll once
  4. Shield drop a bomb while running and then roll to break the snowball for a bomb drop
  5. Backwalk to the bomb you dropped, then sidehop right
  6. Transform Zora
  7. Turn towards the bomb
  8. When the bomb is about to explode, roll towards the sirloin, hold R, and press A to get a superslide
  9. Release R after reaching the top of the slope
  10. Backwalk into the load zone

Video comparison of sirloin superslide and carrying the sirloin up the slopes normally

Flower clip

This clip allows access to the HP without the Swamp Title Deed and is slightly faster than hovering.

  1. Target the wall and line up the point of Link's hat with the notch of the business scrub's wrist
  2. Shield drop a bomb
  3. Crouch stab while holding left
  4. Transform Deku
  5. On the frame shown (first frame of red damage explosion appearing), hold A to burrow into the flower

Demo video Backup for flower clip during winter

Action swap for keg

  1. Get action swap using the bow, a deku stick, and the sign
  2. Pull out the stick
  3. Face the towards or away from the ice (either works, as seen in the video)
  4. While not targeting, press and hold stick to nock an arrow
  5. Backflip and time releasing the stick button to shoot the arrow

If Link is facing the ice, the arrow should be released early in the backflip; if facing away from the ice, it should be released later in the backflip. Either way is a 2 frame window for melting the ice.


─── Path to Snowhead ───


Scarecrow HP

  1. Jump perpendicular to the path to the first platform, then zig zag slightly to the fourth platform (or use Lens)
  2. Stab to the corner of the platform, which is to the right of the HP
  3. Turn around and get ISG
  4. Megaflip and stop the mega with a chu hover
  5. Chu hover once more (or twice if needed) and backflip onto the platform

Alternatively, play the scarecrow's song to spawn the scarecrow and hookshot to the HP as intended.


─── Snowhead ───


Lullaby Skip

There are many ways to enter Snowhead Temple without playing Goron Lullaby to stop the wind, some of which can skip getting Goron Mask and Lens of Truth entirely.

Lullaby Skip from fairy fountain as Goron (day)

Begin by rolling down left, then doing two 3-slash combos right/down-right to avoid falling off. Transform Goron and do a quick Goron roll in case of a bad wind cycle. Roll to the base of the ramp, avoiding the icicles, then transform human. Grab the ramp, then begin climbing about halfway through a wind cycle to have time to get ISG. Roll to the top of the ramp, avoiding the snowballs, then sidehop into the dungeon.

Lullaby Skip from fairy fountain as human

This video goes over 3 methods of getting to the ramp after exiting the fairy fountain as human and getting ISG.

This video shows a more optimized setup.

Lullaby Skip with Snowhead HESS

This method is considerably more difficult than the other methods as it requires a prolonged HESS with multiple direction changes while avoiding snowballs.

Snowhead HESS tutorial by TheHumanProtractor

Movement from fairy fountain to owl statue

Starting with a quick roll is fastest even though it requires a slightly less direct path to have room to get spikes.

Last updated 02/18/2025 – bewildebeest