The following is a table of movements and their speed values in Ocarina of Time. Each movement type has a short acceleration delay, so most of the listed values are the maximum speed attainable. These values were found by observing the speed addresses in a memory viewer for each type of movement.
The speeds listed below represent the distance traveled every frame, at a rate of 20 frames per second. It's important to note that internally the game reports velocity as being 2/3rds slower than what is listed below; this is most likely due to the fact that the Zelda 64 engine was derived from the Super Mario 64 engine, which ran at 30 frames per second.
This is a list of all known and tested speed values. All values are for Adult Link, unless stated otherwise.
Movement Speeds (Ordered By Speed) | ||||
Movement Type | Movement Speed (units/frame) | Notes | ||
Supersliding/Hyper Extended Superslide | 27 | This is the fastest known method of travel | ||
Epona: Sprinting | 20 | Decreases linearly to normal over 5 seconds. | ||
Extended Superslide | 14 | --- | ||
Kokiri Boots: Backwalking/Rolling | 13.5 | This is the fastest normal method of movement as an adult. | ||
Epona | 12-14 | Cycles between speeds over a period of time. | ||
Sidehopping | 12.75 | Value is same regardless of boots or age. | ||
Child Link: Backwalking/Rolling | 12.375 | --- | ||
Hover Boots: Backwalking/Rolling | 12.375 | Larger acceleration delays make this a non-preferred method of travel. | ||
Constant Backflipping | 9 | Value is same regardless of boots or age. | ||
Kokiri Boots: Walking | 9 | This is Link's standard movement speed. | ||
Child Link: Walking | 8.25 | This is Child Link's standard movement speed. | ||
Hover Boots: Walking | 8.25 | Larger acceleration delays make this a non-preferred method of travel. | ||
Kokiri Boots: Diagonal Walking | 8.1 | --- | ||
Child Link: Diagonal Walking | 7.42 | --- | ||
Hover Boots: Diagonal Walking | 7.42 | Larger acceleration delays make this a non-preferred method of travel. | ||
Iron Boots: Backwalking/Rolling | 6.75 | --- | ||
Iron Boots: Walking | 4.5 | --- | ||
Epona: Backwalking | 3 | --- | ||
Iron Boots: Diagonal Walking | 1.8 | This is the slowest known method of travel. |
Movement Speeds (Ordered By Name) | ||||
Movement Type | Movement Speed (units/frame) | Notes | ||
Child Link: Backwalking/Rolling | 12.375 | --- | ||
Child Link: Diagonal Walking | 7.42 | --- | ||
Child Link: Walking | 8.25 | This is Child Link's standard movement speed. | ||
Constant Backflipping | 9 | Value is same regardless of boots or age. | ||
Extended Superslide | 14 | --- | ||
Epona | 12-14 | Cycles between speeds over a period of time. | ||
Epona: Backwalking | 3 | --- | ||
Epona: Sprinting | 20 (13.3) | Decreases linearly to normal over 5 seconds. | ||
Hover Boots: Backwalking/Rolling | 12.375 | Larger acceleration delays make this a non-preferred method of travel. | ||
Hover Boots: Diagonal Walking | 7.42 | Larger acceleration delays make this a non-preferred method of travel. | ||
Hover Boots: Walking | 8.25 | Larger acceleration delays make this a non-preferred method of travel. | ||
Iron Boots: Backwalking/Rolling | 6.75 | --- | ||
Iron Boots: Diagonal Walking | 1.8 | This is the slowest known method of travel. | ||
Iron Boots: Walking | 4.5 | --- | ||
Kokiri Boots: Backwalking/Rolling | 13.5 | This is the fastest normal method of movement as an adult. | ||
Kokiri Boots: Diagonal Walking | 8.1 | --- | ||
Kokiri Boots: Walking | 9 | This is Link's standard movement speed. | ||
Sidehopping | 12.75 | Value is same regardless of boots or age. | ||
Supersliding/Hyper Extended Superslide | 27 | This is the fastest known method of travel |